GAMES PROGRAMMING

Day/Night Cycle Animation
Day/Night frames
DAY/NIGHT CYCLE
* SKY COLOR CYCLE
* MOVING CLOUD LAYER
* STAR AND MOON LAYER INDEPENDENT
* DYNAMIC TERRAIN LIGHTING
Point Lights
Fire and Smoke
Multiple Fires
PARTICLE SYSTEMS
* MOVING EMMITERS (with attached point light)
* FIRE
* SMOKE
* WIND/GRAVITY
* COLLISION DETECTION AND RESPONSE
CARTOON RENDERING
* USING VERTEX AND PIXEL SHADERS
flag animated with bezier patch
BEZIER PATCH
* MANUAL LIGHTING CALCULATIONS
Vertex Colours
VERTEX COLOURS
Airplane with colors from surface normals
SURFACE NORMALS
* NORMALS USED FOR LIGHTING
Tank Mesh
ANIMATED MESHES
* LOADING .X (ANIMATED)
* LOADING .AC3
* LOADING .3DS